Are files uploaded?
No. The converter reads and creates downloads locally.
What geometry works?
COLLADA triangles and polygon lists. Lines, splines, NURBS, and every vendor extension are not supported.
Are textures embedded?
No. A first UV set may remain, but images and complex materials are not embedded.
Are rigs preserved?
No. Use a full DCC tool for bones, weights, keyframes, constraints, and morph targets.
Why can scale change?
Applications can use different units and up axes. Validate using a known measurement.
Which FBX is created?
A human-readable ASCII FBX 7.4-style mesh scene. Re-export through Blender when a specific binary FBX is required.